![]() I've been working on a videogame (one player, on the browser) based on a very popular IP (let's say Star Wars, but it is not Star Wars). ![]() Hacking this thread to ask a questino about videogames/copyrights/trademarks. When it was just us in the arcade in the afternoons, we'd play each other with variants like "random character" and "one handed" and "blindfolded" just to screw around and wait for the evening when the fish would show up. All the good players kind of had a pact not to play each other, to maximize our game time. I'd go to the machine with one quarter and play for an hour with a line of people behind the left controller waiting to pay a quarter to lose. The better you got at the game, the cheaper it was to play for a night, since the winner of the match got to play the next game for free. The great thing about playing fighting games in the arcade was that it financially rewarded skill. Then later during junior and senior years when I moved a mile across campus, I'd hit up the local arcade which just got a brand newly released MK3 machine. They had a MK2 machine in our commons next to the pool tables that I'd play during every free moment, then sprinting to and from classes. Oh, boy! I blame my low college GPA on a Mortal Kombat addiction.
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